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Ladders and crouching
There are two major sticking points to Unreal Tournament's base engine:
  1. No ladders or climbable surfaces of any kind. What modern FPS doesn't have ladders for crying out loud? It simply boggles the mind. I have no idea what prompted them to leave this out, but let's just hope they don't make the same crazy mistake in Unreal 2 or Unreal Tournament 2.
  2. Crouching doesn't change your height. Huh, are you serious? Yes I am. You can't make a map for UT that has a place only accessible through crouching. Any place you can crouch you also have to be able to walk upright in. This is another one of those bizarre decisions that makes you stop and just kind jiggle your head around in shock and confusion.
Maybe it's a good thing that I never got that job at Epic.
Permalink   Filed under: Technology, Games

Swoosh
Just got back from skiing. It's nice to get away for an entire week.
Permalink   Filed under: Personal

NOT FROM DINOSAURS!
Okay, let's all repeat after me: oil does not come from dinosaurs. It comes from ancient plankton fields as plankton died and settled to the ocean floor to be covered with mud. Oil does not come from prehistoric expanses of rotting brontosaurus corpses. Everyone got that?
Permalink   Filed under: Rant, Science

It's Snow Fun
Been a while since I wrote anything. Where I live, we're all digging ourselves out of a (relatively) heavy snow fall. We got around a foot of snow over 2 nights, which is an awful lot for the region. We rarely see snow around here, but when we do it always seems to come down with a vengence. So after a 9 day vacation over Christmas, I came back to the office for a (non-consecutive) 2-day work week before another 4 days at home. Which wouldn't be so bad if it wasn't for the fact that I probably won't get paid for those 2 snow days (unless I take vacation days I can't spare, make the days up on Saturdays, or there's a miracle and my contracting company agrees to pay everyone). Snow's always a mixed blessing.
Permalink   Filed under: Work, Weather, Personal
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