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Quake 3 special effects
As a mod author, I have one thing concerns me about Quake3 and Unreal Tournament: as multiplayer-only games, will they be lacking the hardcoded special effects that Quake2 and Unreal had included for levels and enemies in their single player missions? For example, in Gunslinger Quake I use a globe of darkness that was originally coded for an opponent included in one of the mission packs. How versatile and controllable will the lighting and particle effects be? In Quake2 they we predefined and hard to manipulate, but at least there were lots of them. I'm curious to see how things work out.
Permalink   Filed under: Technology, Games

Homeworld screenshots
Okay, here are my Homeworld screenshots:

Fighters are effective against Ion Frigates An undefended mothership A small armada unopposed Don't attack my base The fleet awaits Bring some friends next time Goodbye Cosmic dust My fleet awaits An undefended carrier meets its doom Demo maxed out Claw formation... to the extreme! This Destroyer picked the wrong side Catastrophic enging failure is a bitch Ahh, a fresh can of whoop ass Oooh, that's GOTTA hurt! It's all over So long KABOOM The galaxy is safe again.... for now
Permalink   Filed under: Games, Images

Homeworld
Damn! Homeworld kicks ass! Think Babylon 5 + Total Annihilation + Descent: Freespace. There's nothing quite like watching those huge laser cannons tear through your opponent's hull. The only problem is that my little P233MMX/Voodoo1 combo doesn't do justice to the huge battles that inevitably take place. But the game does support 3D accelerators, which is really nice.
Permalink   Filed under: Games, Review

Babylon 5 Crusade
Well this just sucks! Having missed the first several episodes of Babylon 5: Crusade, I figured I could just wait until they showed them again as repeats. Tonight I found out that damn TNT has cancelled the series, and it looks like they're not even showing the season in repeats! Argh! That's fucking frustrating as hell! Bastards!
Permalink   Filed under: Television
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