(none) Quintin Stone - Home
Home
Interactive Fiction
Role-playing Games
Quintin Stone
notablog
Archive

<< Previous      Search Archive      Next >>
Star Wars: Knights of the Old Republic (KOTOR)
Star Wars: Knights of the Old Republic (KOTOR) certainly had the hype. So when I finally got around to starting it this past weekend, I was pretty disappointed initially by some of the controls and some pretty serious instability. Most especially its tendency to crash, hard lock my machine, or experience 30+ second freeze ups while in the save/load menu. For whatever reason, these problems seem to have faded as I've progressed through the game. The interface isn't great, being a console port, and I have some issues with the way it chooses the currently active "target" object in the scene. The most recent saved games should show at the top, not the bottom. And don't get me started on the motherfucking mini-games (the card game in particular... I hated these things in Final Fantasy 8 and I'll continue to hate them in other games.)

However, I can definitely see why it has become so well received by gamers. So far it's been a really good gaming experience. Good graphics, realistic human models and animations, a pretty good capture of the Star Wars universe (even though it is many years before the movies). The plot lines haven't been all that original, but they've been well implemented. Can't wait to finish it.

Permalink   Filed under: Games, Review

Par-tay!
Okay, thanks to all of you who came to the party on Saturday. Yes, I was terribly surprised, no I did not know in advance, and yes it is a very good thing I wasn't armed! :) The ribs, cake, gifts, and company were all great and I probably couldn't have asked for a better party. Well, maybe one with strippers, but I can't see my wife planning a party like that.
Permalink   Filed under: Personal

Is that gray I see?
So, today I turn 30. Woo.
Permalink   Filed under: Personal

Umbria
A Command & Conquer: Generals map I did a little while back. Too few of the default C&C multiplayer maps take advantage of the urban objects and scenery. So I made this one, a four-player non-symmetrical map that should still be pretty balanced: Umbria
Permalink   Filed under: Games, Personal
<< Previous      Search Archive      Next >>

notablog RSS 2.0 feed
These pages Copyright © 2004-2008 — Contact me at stone@rps.net