I beat
Thief: The Dark Project last night. Though aged, this is
still a terrific game. I have to admit that not since Quake 1 has a
game instilled such a sense of fear in me. The overall atmosphere,
ambience, and background sound effects all contributed to this, as well
as the moaning zombies which were lifted almost right out of the
original Quake (except that they thankfully couldn't hurl parts of their
own body at you) and other undead. The focus on stealth and patience is
a welcome departure from the standard shoot-'em-up. It even relied on
them more than Rogue Spear.
I realized this weekend that my "Gun Of The Week" section has completely
failed to live up to its name. Well, I'll see what I can do about that,
but my time is available in rather limited quantities lately.
On a final note, I released the first five screenshots from Night's Edge. Check them out.