Till Death Makes a Monk-Fish Out of Me!
Author: Mike Sousa & Jon Ingold
Language: TADS2
Genre: Science fiction
Score: 9
I have to admit, the title of this one sure threw me. It seemed so corny
that I wasn't expecting this game to be as good as it was. But from the
very beginning, the game grabs your attention and doesn't let go. The
writing was done amazingly well, being rich and informative while also
witty and comedic at times. Some of my favorite responses to absurd
commands:
>get wires
Oh, why don't you just walk off with a corpse instead? Besides, it's a
bunch of heavy orange metal plates, which aren't exactly portable.
>x catch
Nothing fancy, just a large button that you'd need to jab. You just can't
reach it, that's all.
>jump
No, not even if you jump.
There were only one or two technical glitches I found, none of which
affected gameplay in anyway. I found the puzzles, as a whole, to be
challenging without being too difficult to solve. The only one that
forced me to resort to the good in-game hint system was the very tricky
computer password. With that one hint, I still managed to beat the game
in an hour and a half. So that's probably my biggest gripe with this
game: how short it was.
(View this game on Baf's Guide to IF or The IF Ratings Site)
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