(none) Quintin Stone - Interactive Fiction Review
Interactive Fiction
Role-playing Games


Author: Temari Seikaiha
Language: z-code
Genre: Mythological
Score: 7

This isn't the first game about game authoring (is that a "meta-game"?), and I'm sure it won't be the last. I found this one interesting in that it was not only about the thought process before a game is created, but also included the puzzle frameworks intended for that game. Of course, you could always say that it's a cheap cop out from actually making the game conceptualized... I just didn't get that impression when I played. It made nice use of Greek myths, which I used to study intently years back. It also included cats, an animal I have daily exposure to. I found the puzzles to be only a little more than basic, though they were generally satisfactory. The biggest complaints I've heard about the game involved one particularly bizarre piece of electronics that I was fortunately able to solve fairly quickly through some lucky fiddling.

(View this game on Baf's Guide to IF or The IF Ratings Site)

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