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    Mac version  Sunday, June 9, 2002 7:59 PM  
I'm still waiting to hear back from the guy who did the Mac Night's Edge launcher and has been working on the Mac installer. It's been almost two weeks now, and I guess if I don't hear back from him soon, I'll have to look for someone else with a Mac who has experience in this sort of thing, or figure out some other solution. We haven't forgotten you Mac users, promise.
    Connection problems  Wednesday, June 5, 2002 6:14 PM  
Yes, we've been having some major problems with our connection lately. You can thank Covad and Bellsouth for that. I apologize for the site going up and down, but there isn't anything we can really do about it except scream into the wind. The good news is that the downloads are located on different networks, so you should be able to get to them even if this site is on the fritz. Check out the downloads page if you're able to read this, and get the files from one of the available mirrors.
    Night's Edge full version 1.0 is OUT!  Tuesday, June 4, 2002 9:09 AM  
The sun filters weakly through the clouds over Arcadia. You rack the slide on your pistol, work the bolt on your rifle, and shuck a fresh shell into the chamber of your shotgun. Because in this city, you're either prepared... or you're dead.

Night's Edge full version 1.0, the first official non-beta, is now available for download! This huge update has been uder development for quite some time now, and brings quite a few enhancements to this futuristic-themed game of team combat. Now you can load up with an even wider variety of contemporary and ultra-advanced weaponry, using them on 19 different custom Night's Edge maps.

The Night's Edge mod can be downloaded in Windows and Linux versions, with a Mac format to be available soon. The mod and map pack are available as two separate downloads of 43 and 20 MB in size. The Edge Team is also looking for anyone volunteering to help mirror these files to ensure players can download them without a problem.

Some of the new features for 1.0:

  • 19 all-new or updated custom maps
  • Map-based playmode support: the game auto-selects the playmode based on the map$
  • 2 new "Blitz" playmodes
  • Greatly enhanced bot AI
  • 5 brand new weapons
  • Additional firing modes for most weapons
  • Adjustable damage scale
  • Bleeding
  • Bandaging
  • Blood trails
  • 2 new drug types
  • Auto-reload
  • 2 new grenade types
  • New equipment prices
  • Flashlight
  • True semiautomatic fire
  • Near miss sounds
  • Wall penetration
  • Pain icons to indicate the attack direction
  • Tournament mode
  • New map information menu
  • Toned down player speeds
  • Key bind to sell all equipment
  • Map-based team names
  • Various bug fixes
  • New armor protection calculations

    Version 1.0  Sunday, May 19, 2002 4:25 PM  
We're finalizing everything for the 1.0 release. That means that as far as I can tell, the code is finished and I'm working on compiling the map pack. The only bad news is that the FN FAL model won't be in the initial 1.0 because of problems we're having getting it imported into correctly UT (those of you on the test noticed that it wasn't complete). I was truly hoping that we'd knock all these problems out of the way, but after hours and hours of trying to fix it, I've decided that we just need to go ahead and release 1.0 without out it. We're not dropping it, it's just that the team will work on getting it into one of the next updates. In the meantime, check back here for more info on when we'll be releasing.
    New Night's Edge logo background  Wednesday, May 8, 2002 8:57 PM  
Another great desktop by Matt. This one has the new Night's Edge logo he created for the mod. You can download this one in 3 different sizes as well, 800x600, 1024x768, and 1280x1024. So pick your size, download, and set it up as your Windows background.

800x600 | 1024x768 | 1280x1024

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