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Quintin Stone

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Cookie-cutter realism
In order to make a realistic game, it seems that you have to include a Heckler & Koch Mk 23 SOCOM, a Colt M4 carbine, an AK-47, a Mac-10, a Benelli M3 Entry Gun, and maybe even a Desert Eagle. Or do you? There are a lot of good, widespread guns that go unrepresented in any game. But the conventional thinking seems to be "If we want Counter-Strike's popularity, we need Counter-Strike's weapons." Hell, most realistic mods are little more than ports of Counter-Strike anyway, copying not only its weapons and equipment but playmodes as well. People need to realize that people aren't going to abandon Counter-Strike to play a brand new exact imitation that's still rough around the edges.
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