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[3.3] Skills

   The most defining aspect of a character is the skills that they possess. Skills allow for so much more variety than the ratings of a person's Attributes. This is where you really tailor a character to your image, customizing to your heart's content.

   Unlike Attributes, Skills can have a value of 0. A zero level skill indicates that the character in question has absolutely no knowledge of that ability whatsoever. In fact, their complete lack of information often leads to completely erroneous actions and decisions. In game play terms, whenever a character attempts to use a Skill that they do not have (a level of 0), they receive a -1 penalty. This is the danger of ignorance.

   There are several skill listings available, to make picking the abilities you want your character to have much easier. The first lists skills in Alphabetical Order, and shows each skill beside its primary parent attribute and the Field(s) associated with it. The second list categorizes them by Field, so you can tell at a glance which Field contains which skills. The third list has them grouped by Attribute, so you can see which skills are most affected by Strength or Agility, etc. The final page lists the skills in alphabetical order, but contains the full Skill Descriptions that make clear the coverage of each skill and how they are used in certain circumstances.


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