Baluthar
Author: Chris Molloy Wischer
Language: z-code
Genre: Fantasy
Score: 8
Though the writing in Baluthar was at times quite verbose, I really did
enjoy it. I doubt I would have found so much reading bearable had it not
been done so well. Likely I would have ended up skimming the long text
and, without the interest to really digest the descriptions, relied on the
hints or walkthrough exclusively. I still did need to refer to the hints
for a few of the obstacles. The rest seemed fairly straightforward.
Probably my biggest gripe of the game was the anticlimactic ending. The
characters ended up feeling a tad lifeless to me. I never felt a
particular sense of dread or danger from the beasties I encountered.
From a detached perspective, I could appreciate that they had very
menacing presentations, but I never really *felt* that. Maybe it's
because I didn't feel connected to the characters. Rykhard especially
came across as a rather hollow NPC, despite (or perhaps because of) his
speeches. But I consider this a moderately minor issue that only takes
away slightly from an otherwise well-done game.
(View this game on Baf's Guide to IF or The IF Ratings Site)
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